AI Architecture & Systems
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Microarchitecture
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Kernel
3
Compiler
4
Architecture
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System
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Algorithms
Compiler
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§3.11
Cost Models, Autotuning, and Auto-Scheduling
3.11.1
Search Space, Legality Constraints, and Schedule Representation
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3.11.2
Analytical/Learned Cost Models
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3.11.3
Searching Over Tile, Layout, Fusion, and Parallelism
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3.11.4
Measurement Feedback, Search Budget, and Generalization
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3.11.5
Hardware-Aware Optimization and Performance Portability
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3.10 Dynamic Shape and Runtime Specialization
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3.12 Distributed Compilation